

I failed to figure out the “mini-game” mechanics the first go around, but the second time I didn’t have the cash because I had just spent it on upgrades. It’s a simple enough task if you’ve got the capital. There will be times where you’ll have a chance to get a monetary multiplier and you’ll need to out bid the other three NPCs in stocks in the town. You’ll want to spend money on upgrades when you can, but you’ll also be wanting to save money. In life, I could use gas already even though most didn’t appreciate it. If I could only feel like there’s enough oil in a level to use it and not feel like I’ve just thrown money away.

However, the Scanner does have its appeal. There is no one tool to rule them all, but the first two feel like they give you a better return on your investment. The long you linger, the more area you uncover and more of your money is drained. Wall-hax or Scanner picks a specific spot and uncovers it for you. It seems quicker, but sometimes they won’t uncover anything and you’ll have to use a diviner anyway. That’s because the moles will dig one specific hole and then a few random holes that will hopefully shoe you exactly where oil is. Divine felt like garbage to me even if you make them faster and be able to “see” deeper into the Earth. You’ll find the oil by using diviners, moles or the Scanner. This wasn’t exactly one of them, but it was at times I swear! There are benefits to visiting the saloon, but it all seemed so expensive at times. You can get more, make them stronger (and faster I believe). You’ll need to get the oil to a bank to sell and that’s where your horses will come in.
#Turmoil the game un how to#
You can have branching pipes (super useful) and the ability to dig through rocks so you don’t have to figure out how to dig around them (which is also super useful). If you want pipes that pump quicker or at greater quantities, you’ve got it. When you get enough money, there are plenty of upgrades to be had. When there is barely any oil in a level, I almost feel cheated. Along with progress, if you’ve been doing well, you should be accruing money. As you progress, you’ll unlock new areas with different challenges you’ll have to overcome. You compete for land with auctions, mayoral benefits and stock options all to help you get the most amount of return on your work. The basic premise in Turmoil is that you are one of four people settling into a town to drill for oil. You know those times you don’t trust what the game tells you and then it turns out they weren’t lying and that you’ve just wasted a ton of money searching for something that wasn’t there? Yeh… that sucks… Now that I have played it, I can confirm that it sort of does. (Jeez he easily puts me to shame with his well-practiced play-style.) I tuned in many times, but I wasn’t sure it would hold my attention if I were to pick it up and play myself. Granted it was the developer playing so it usually went well for him. I watched quite a bit of Turmoil on Twitch before I ever got a chance to play it and it was intriguing to watch.
